The Hammer of the Eternal Smithy

Warhammer that changes its material

weapon (melee)

Price 5,900 gp; Aura faint enchantment; CL 3rd; Weight 5 lbs.

This +1 Warhammer has four runes inscribed on. Each rune can change the material that the warhammer is made of. The four materials are: gold, silver, adamantine, and fire-forged steel.

Using the gold head makes the weapon fragile and only have half the hardness of a warhammer. It also imposes a -2 to damage rolls (minimum 1 damage).

Using the silver head, the wielder takes a –1 penalty on the damage roll (minimum 1 damage).

The adamantine head has a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20.

When the fire-forged steel head is activated, the blade absorbs and channels heat to the parts of the weapon that contact enemies. If the weapon is exposed to 10 points or more of fire damage (such as from an opponent’s fireball or by holding it in a campfire for 1 full round), the weapon adds +1d4 points of fire damage to its attacks for the next 2 rounds. If the wielder is wearing fire-forged armor and using a fire-forged weapon, this bonus damage increases to 1d6 points of fire damage and lasts for 4 rounds. This bonus damage does not stack with fire damage from weapon enhancements such as flaming.


The Hammer of the Eternal Smithy

Erdea murphybrainz murphybrainz